Map Of The Dead: How To Survive The Zombie Apocalypse

Tyler Durden's picture

On a long enough timeline... the zombies will arise, and exhibit a sudden craving for brain stew. So what is a person who will have survived the great central bank collapse to do? Full interactive map for any specific location in the US can be found at

US Danger Zones...

And for our friends at the New York Fed...

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Hobbleknee's picture

Fat people can't say no to food.  Even if they have extra calories in storage, they will be the first to seek food and eat their own children.

Agent P's picture

I notice Chicago is not highlighted as a future danger zone...I'm guessing because it already is one.

hedgeless_horseman's picture



All the hospitals are bright red, or maybe those are BAC branches?

rufusbird's picture

The map is only a novelty like something from a video game. I looked at my city and surrounding area and laughed outloud. It is so imcomplete it is useless. It reminded me of a kids school project. It is a great idea but that map is a joke.

navy62802's picture

The Hampton Roads danger zone isn't making me feel too good right about now.

easypoints's picture

WTF is that huge red spot in Northern Maine? I live near there, and unless there are zombie moose, I don't think this map is accurate.

Stuck on Zero's picture

The place if full of mountain men.  Scarrrry.

memyselfiu's picture

I was wondering why Minneapolis was such a big hot spot- nukes?

Calmyourself's picture

1.5 million LIBERAL zombies...  All of them moaning Al, Al Franken..  Scares the shit out of me everyday..

Sudden Debt's picture

If they only eat Brain Stew, the epidemic won't last that long in America...

and if it where to happen in Europe... they'll probably die of a indigestion so WE'LL ALL BE FINE!!


Unless... you live IN BELGIUM!!!



Jason T's picture

Wow I am safe up in the finger lakes region.

Dr. Engali's picture

Just bought another 1000 rounds of .223 zombie repellent.

Gully Foyle's picture

Dr. Engali

That is too funny.

Buy an Axe, works better and you never run out of ammo.

How many Zombies can you beat to death with the gun butt before they gnaw on your arm?

Dr. Engali's picture

I prefer to keep them at a distance, I have my Saiga for close range zombies then if they get too close I have my Rambo survival knife.

Gully Foyle's picture

Dr. Engali

Walking Dead points out that Zombies are slow, the comic, as long as you keep your head you can take out whole bunchs.

Zombies are attracted to noise. Once one hears a noise it moves toward it. When it bumps others they follow until you get a herd.

Zombies keep moving in the direction of the noise until they become distracted by something else.

Guns attract a LOT of zombies.

Axes, and that knife, not any.

Silent like the Ninja brother, silent is the way to live.

chunga's picture

Just knock off the FSB and put one on with a bayonet lug.

Saiga is getting to be the most popular brand at the range these days.

chunga's picture

I like both.

A red-dot and an eight-pack of Circle 10s will bring down quite a few zombies.

DosZap's picture

Saiga is getting to be the most popular brand at the range these days.

There was a hell of a sale going on, but it's over.

The Rooskies were low balling them like crazy, and those fortunate enough to snag a few are fortunate indeed.

They are looking for a few Distributors, and no the prices will triple.

chunga's picture


Law-abiding zombie fighters; remember to stay 922r compliant.

Adding a pistol grip or even possessing a mag with capacity over 10 rounds makes it illegal...even in a zombie

Remove 5 imported parts and you're good to go (US made FCG = 3 parts, US made fore-grip = 1 part, US made butt-stock = 1 part)

US made mags count as 3 922r parts but they mostly suck (with the exception of perhaps SGM) and cost more than imported mil-spec.

Saigas do require a bullet-ramp to accept mil-spec AK-47, AK-74 mags though. It's no big deal to do.


10mm's picture

I have one stock.I have a20 rnd drum and i have 12 rnd SGM mags.The mags count as 3 compliance parts,the mag,feed lip and base plate.Is that correct?

chunga's picture

Short answer: the SGM (Surefire) mags count as 3 922r parts.

Because the SGM mags are over 10 round capacity it is no longer considered "sporting" and triggers 922r.

I believe you would still have to remove 2 imported parts; the easiest would be the front handguard and buttstock.

If you go the extra step of removing the "sporter plate" and replacing the fire control group; you achieve three things.

[1] You return the balance of the rifle back to the way it was originally designed. (The now required pistol grip is moved forward)

[2] You remove three 922r parts and get a significantly improved trigger pull (and no longer require the silly lever in the "sporterized" version.)

[3] Your imported parts total has been reduced by 5 and you know longer need to count the three parts in the magazine. This allows you to run mil-spec steel mags that can be had for around 10 bucks. My favorite is the Bulgarian Circle 10; the body is poly but it's steel reinforced in the body, feed-lip, and rear mag-catch. 30 bucks but high quality.

Remember though, your SGM mags have the feed ramp built in. The mil-spec mags do not. That's why you have to add a bullet ramp to your trunnion.

If you add a muzzle device like a flash-hider; that too must be US made.

Here's a handy check-list helpful in determining 922r compliance

10mm's picture

Thanks for assist.Very helpful.

10mm's picture

Went into link,so the magic # appears to be 10 or less with imported parts with a threaded barrel.My MD Arms drum counts as 3 as well as SGM Mags.I might get the ATI pistol grip without moving trigger group which should make it in compliance,down to 10.Little tight on the duckits to get it tricked out at moment.Thanks Again.

chunga's picture

Oh, a shotgun.

I think the best favor you could do yourself is join Saiga 12 Forum

It's free, loaded with information on Saigas/AK variants, and as a bonus you get a member discount with their sponsors.

[Dislosure: I am not a sponsor, just a member]

I don't advocate flouting 922r but I see non-compliant guns at the range (and in gun shops) all the time.

The key to 922r is how many imported parts you remove, not how many US parts you add.

Shoot the crap out of it and decide what you like/don't like before buying anything.

Planning the build is half the fun. Hit me if you join - same username.

10mm's picture

Will do.As well as you can see by my name title,Im a 10 Mill guy.Im over at 10mm AR15 Forum under PACAPCOP.Love my 10mm.Glock Rocks,G20.

ArrestBobRubin's picture

Saiga here too Doc. And that ain't all :-)

10mm's picture

Gotta love the Saiga,with the drum.

Lednbrass's picture

Once I pick up a Saiga Im pretty much done with weapon acquisition. They have slide fire stocks for them now too- thats a helluva lot of projectiles heading the other way real quick...

I used to have one of these for my AK, but you wouldnt believe what happenend to them when I went canoeing...

gaoptimize's picture

The wife and I costume up at renfaires with period armor and weapons.  I think these will do better than axes, but assumes that you out-last those (who decide to go offensive) with the most ammo.  I don't think I'll put on armor and carry a sword until I run out of ammo myself.  BTW: I've noticed very strong crossbow sales lately.

Gully Foyle's picture


Axe, hammer, sword, so on.

I have a combat steel Kwan dao, which while heavy will still bludgeon after the edge is gone. Plus it allows for shoving distance.

Really I imagine axe or hammer works better for the extended battle. Again due to the bludgeoning ability once the edge is gone.

Got a nice heavy Kukri that offers promise.

Armor is promising, as long as it's light enough to move in.Then again I imagine heavy cotton is bite proof.

You play enough video games you can judge the positives and negatives of light vs heavy armor.

But in a zombie throng handheld weapons trump guns, trump anything that runs out of ammo.

Melon hammers would rock, as long as they were combat steel.

Then again spears are considered the king of weapons.

("I don't think I'll put on armor and carry a sword until I run out of ammo myself."

Clines points out that zombie combat is the opposite of regular combat. You need those very hard to get head shots, instead the center of mass ones. And training for center of mass may actually hinder you in the thick of it zombie battle where you revert to training instinct.

Beside noise attracts them)

carguym14's picture

"Play enough video games"?

How much in real life (outside your moms basement) have you swung a heavy sword??

Good luck with that.

ZackAttack's picture

Splendid choice for your home defense.

My concern with the .223 as a bug-out round is weight. 30 to the pound, versus 10 - 11 .22 LRs and 6 - 7 .22 WMRs to the ounce.  

But everyone's bug-out plan is different. Mine involves about a 220-mile trek to one of three spots in the mountains and assumes there will be no resupply of anything, ever.  

Bug-out, I learned, is all about agonizing choices.

Dr. Engali's picture

A tactical vest helps to disperse the weight.

LFMayor's picture

I roll old school with ALICE LC1 and LC2 gear myself.   I like to keep the chest/belly clear so I can really get low and suck dirt.  I do see the utility of the vests though, and was considering them for immediate action grab and go kits to stage in useful places, like closets and in trunks.


msamour's picture

that's why a supply cache, and a good plan is important. Reherse every once in a while to ensure you can actually execute the plan.

francis_sawyer's picture

Falkland Islands & Antarctica look pretty safe...

konputa's picture

Canada is free of zombies. I know where I'm moving.

Gully Foyle's picture


Clearly you fail to comprehend the nature of the Zombie Apocalypse. The trigger awaits in all of us and activates as soon as someone dies.

ZackAttack's picture

Necrosis is much slower in cooler weather, though.

My opinion is that, if you must bug out, you want to flee somewhere stifling hot, rural, bug- and bird-infested.

Gully Foyle's picture


Zombie lore is people turn anywhere from 3 minutes to 3 days.

Necrosis doesn't matter here.

But Cold weather should slow them down.

Then again, the heat may thin them out quicker due to rotting flesh falling off.

ZackAttack's picture

Right, that's the idea. They become a lot less dangerous without musculature to shamble or bite. I think you want lots of birds and bugs.

However, Brooks' book theorizes that the Solanum virus greatly slows the decomposition process, makes the flesh unappealing to carrion-eaters, and that zombies may remain ambulatory for a couple of years even in a hot climate, or until killed in a cooler one.

Jason_1sandal's picture

" Fear not the crusted warbler but be wary of the mad cheese grater for he shall slaw the features from your face and the crows be pickin' at your flesh and you got no control over the situation"

The Reverand Atrocious Theodocious


ArrestBobRubin's picture

Good luck getting over the border mate, it will be sealed as soon as they're ready light the fuse on the next "terrorist attack" Uh, yeah.

All kinds of detacments have been deployed up north for just such an outcome. It's a long border but you won't be able to get over it via roads. That limits what you and your group only to what can pack in. Head up early and create a stash if time and money allow you to do it.

unrulian's picture

Obviously you've never been to T-dot, there's about 6 million living there now.....stay away from canada, i think we should erect a zombie fence along the border, i'm calling my MP right now...

Sudden Debt's picture

another reason to reprice real estate....